Multi-Agent Systems That Actually Ship: Orchestration Patterns That Work
Production multi-agent design patterns. Router-Worker, Hierarchical Supervisor, Map-Reduce Parallelism, and Shared Memory State orchestration in TypeScript.
6 articles tagged with Agent Architecture
Production multi-agent design patterns. Router-Worker, Hierarchical Supervisor, Map-Reduce Parallelism, and Shared Memory State orchestration in TypeScript.
Production HITL vs HOTL architecture. How to design multi-tier human approval gates, confidence score thresholds, and Slack/Teams interactive review webhooks.
Beyond single-turn text responses. How MCP standardization, native function calling, dynamic tool discovery, and Agent-to-Agent (A2A) delegation power 2026 AI workflows.
Two dominant shapes for multi-agent systems solve different problems. Picking the wrong one doesn't just underperform — it actively fights the structure of your task.
A survey of the layers that make up a real agentic system today — orchestration, memory, tools, evaluation, guardrails, observability — and the specific ways teams get each one wrong.
A harness is everything around the model — the tools, the sandbox, the permission system, the loop that decides when to stop. Get the harness wrong and even a great model produces a bad agent.