Graphics & Rust

Rust-GPU: Writing Native Graphics Shaders & Compute Kernels in 100% Pure Rust

An advanced graphics systems engineering guide to Rust-GPU (Embark Studios). We dissect compiling Rust to SPIR-V bytecode, sharing structs between CPU and GPU without FFI glue, type-safe compute shaders, and native Vulkan pipeline integration.

Sachin Sharma
Sachin SharmaCreator
Sep 2, 2026
3 min read
Rust-GPU: Writing Native Graphics Shaders & Compute Kernels in 100% Pure Rust
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An advanced graphics systems engineering guide to Rust-GPU (Embark Studios). We dissect compiling Rust to SPIR-V bytecode, sharing structs between CPU and GPU without FFI glue, type-safe compute shaders, and native Vulkan pipeline integration.

Sachin Sharma

Sachin Sharma

Software Developer & Mobile Engineer

Building digital experiences at the intersection of design and code. Sharing weekly insights on engineering, productivity, and the future of tech.